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Post by roadrunner on Mar 4, 2013 1:38:51 GMT -5
Trait Name: Cannibalistic Spell Casting (mental) Cost per rank: 30 Maximum ranks: 1 Passive or Activated: Activate by stabbing oneself in order to fuel the spell Effect: Rank One: The true masochist can now fuel their spells by inflicting a wound on themselves and using the energy in their blood instead of using up stamina. Damage is what the stamina cost would have been. Drawback: Must have all ranks of Masochist in order to use. Damage cannot be taken to the head, everywhere else is fine. Trait Name: Light Sleeper Cost per rank: 10 Maximum ranks: 1 Passive or Activated: Passive Effect: Rank One: Unless a person is Stealthed, having Light Sleeper allows one to wake up from any type of noise within 20 feet. Drawback: Only works while sleeping. Trait Name: Early Riser Cost per rank: 5 Maximum ranks: 3 Passive or Activated: Passive Effect: - Rank One: You need only 7 hours of rest in order to be fully healed and not exhausted rather than the full 8 hours. You haven’t fully taught your body to recover with only a little amount of sleep.
- Rank Two: Now you begin to be able to stay awake for larger amounts of time rather than having to sleep all night. You only need 6 hours of sleep rather than the full 8 hours.
- Rank Three: Having mastered the art of the Night Owl you now only need 5 hours of sleep to fully recover from wounds and exhaustion.
Drawback: none
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Post by roadrunner on Mar 9, 2013 22:01:48 GMT -5
Trait Name: Cannibalistic Spell Casting (mental) Cost per rank: 30 Maximum ranks: 1 Passive or Activated: Activate by hitting oneself with a melee attack in order to fuel the spell Effect: The true masochist can now fuel their spells by inflicting a wound on themselves and using the energy in their blood instead of using up stamina. This energy is equal to 50% of the cost of the next spell you activate. Damage is a normal melee attack that you could make to yourself. Drawback: Must have all ranks of Masochist in order to use. Damage cannot be taken to the head, everywhere else is fine. The melee attack auto hits successfully and the damage cannot be redirected or prevented in anyway. Finally, your stamina when you activate this trait must be equal or lower then 1/4th of your maximum amount of stamina that you have. This trait can only be used only once in a single combat.
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Post by roadrunner on Mar 9, 2013 22:44:36 GMT -5
All have been accepted and moved.
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Post by Pie on Mar 10, 2013 13:47:51 GMT -5
Just verifying that I said they were good so that it doesn't look like you're approving your own stuff Also, locked the thread since it's done.
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