Post by Pie on Jan 31, 2013 11:38:49 GMT -5
Introduction
Every character needs somewhere to live. Without a home, they would simply have nowhere to sleep. The prices of houses vary greatly by location, and type of dwelling. Below, you can find a table with the prices. Characters can start with any home costing 100,000 jewels or less free of charge. Purchases of new homes can be done OOC or IC. OOC changes can be done by simply PMing a staff member regarding the desired change and editing your character's profile. IC changes should be posted in an "Upgrade your Character" thread. These threads should involve either going to a realtor's office and buying it, or building the place yourself. You can control the realtor yourself, and shouldn't need a DM for the thread. If you need assistance though, feel free to ask for a DM. On the other hand, guilds can start with any type of guild hall, provided it is suitable for the size of the guild.
Wilderness | Village | Town | City | |
Improvised Shelter | 500 | 1,000 | 2,000 | 5,000 |
Single-room Apartment | 2,000 | 5,000 | 10,000 | 25,000 |
Multi-room Apartment | 10,000 | 25,000 | 50,000 | 100,000 |
Small House | 100,000 | 200,000 | 500,000 | 1,000,000 |
Large House | 500,000 | 1,000,000 | 2,500,000 | 5,000,000 |
Mansion | 5,000,000 | 7,500,000 | 10,000,000 | 20,000,000 |
So now, what do these various items on the chart mean? The numbers are prices in Jewels, which is simple enough. Beyond that is where it gets a bit more complicated. Wilderness, village, town, and city are the various types of locations you can have your home at. There are advantages and disadvantages to all of the options.
Wilderness: Living in the wilderness is extremely cheap, and it's nice and secluded, but you're also all on your own. Chances are that you'll spend more time traveling to and from town, and it will take you more time to complete a mission. This increases your risk of random encounters when doing mundane things like travelling to a city to get a haircut. It is generally at least a two day walk from the wilderness to a major city, but it may take as long as a week.
Village: These are the smallest type of settlement. They are usually located around one or two days walk from a major city. Villages usually have a population measured in the hundreds, and are often farming communities. The maximum population of a village is 2,000. Villages usually have most common services available in town. You can usually find a single inn, a stable, and a general goods store in a village. Within these shops, you will generally only find D-class items, but some C-class items will filter in from time to time. Living in a village is a good choice if your character wants to avoid the big cities for the most part, or simply isn't very rich. All villages have a dirt road leading to the main roads. Once on the main road, you can reach a nearby town or city quickly.
Town: While not as big as a city, a town is generally considered to be quite large. Their population is measured by the thousands, and can range anywhere from 2,001 to just under 50,000. Towns are where the majority of Fiore's population lives. They are all relatively well developed, and have stone roads that connect them to the main routes of Fiore. Some of the largest towns may even have a railway. Generally, you can find all B-class and lower items within a Town. Occasionally, you will happen across an A-class item in a merchant's stock, but it probably won't be the one you want. Towns always contain an inn, stable, general goods store, and blacksmith. Many are home to Mage's Guilds, but there are still many towns that lack one, as Mage's Guilds are still quite new. All towns have some amount of Rune Knights garrisoned in them, but this amount varies wildly depending on the population of the town and its strategic importance.
Cities: These are the sprawling urban metropolises of Fiore. Their population ranges from 50,000 to 1,000,000. There are only a few cities in all of Fiore, and each has everything you could ever want. They all are home to both railway and airship stations. Cities have every service and shop imaginable. You can easily find inns, stables, general goods store, blacksmiths, specialty stores, and realtors. These merchants will have every non-unique A-class and below in stock at all times. Mages that know who to ask may even be able to locate vendors that have S-Class items in stock, but this may just be a rumor. Cities make perfect locations for Mage Guilds, but the real estate here is quite expensive. If your guild can afford to place a Guild Hall here, it means they will have access to the best of everything, but they will need to stay active to maintain a large guild hall in a city. Cities are also home to the main garrison of the rune knights. Usually, there is roughly one Rune Knight to every 20 citizens in a city.
Types of Dwellings
Improvised Shelter: This is basically a nice way of saying you're homeless. Living like this, the only money spent is on some basic materials to construct the space. These shelters can range from a hastily constructed lean-to in a forest to a cardboard box in the back alley of Crocus. Improvised shelters generally do not exceed 20 square feet of space.
Single-room Apartment: Now you've finally managed to get a roof over your head! These dwellings are limited to a max of 200 square feet, and a single room. They may have a bathroom and kitchen built in, or they may have communal facilities for a block of apartments. The feel of these units is similar to that of a dorm room.
Multi-room Apartment: These dwellings actually feel like something you could live in. They have one or two bedrooms, a kitchen, common room, and bathroom. This layout can be customized to some degree, and also allows for multiple unmarried tenants to live together to reduce costs. There is a maximum of 4 rooms in a multi-room apartment. Two bedroom units generally have a combined kitchen and common room. Max of 600 square feet. Overall, this dwelling resembles what Westerners generally consider to be an apartment.
Small House: The first truly respectable residence you can rent is a small house. These houses max out at 1,500 square feet, and can have up to 8 rooms, customized as the owner desires. That's one of the nice parts about houses: you can actually decorate them as you please! If you try that with an apartment, you're going to be in for a chewing out from the landlord. These dwellings can have one resident per bedroom, but you can share a bedroom if you are married.
Large House: While a small house is respectable, a large house is downright impressive. These structures can span as much as 5,000 square feet, and can have up to 20 different rooms. Like small houses, these rooms are all fully customizable and decoratable. As with other dwellings, there can only be a single resident per bedroom, unless the residents are married.
Mansion: Mansions are just a whole different category. These are sprawling estates, with structures as ridiculous as a castle for your home. This is the ultimate symbol of status in Fiore. A private citizen that can afford one of these, even if they just rent it for a month, is basically a noble. Mansions can be as large as 50,000 square feet, and can have up to 100 different rooms. Only the top guilds will be able to afford mansions for Guild Halls. In case you're actually concerned about filling all the rooms, yes, one person per bedroom unless they are married still applies.
It has come up that some people don't wish to have a home. These characters carry everything they own with them at all times. Because of this, they can only own as much stuff as they can carry at one time. These characters will always have all their stuff on them, and this can get to be a bit of a hassle. Want to go on a social thread to the hot spring? Better make sure to pack your tent if you're homeless as you have no safe place to leave it.
Single-room Apartment: Now you've finally managed to get a roof over your head! These dwellings are limited to a max of 200 square feet, and a single room. They may have a bathroom and kitchen built in, or they may have communal facilities for a block of apartments. The feel of these units is similar to that of a dorm room.
Multi-room Apartment: These dwellings actually feel like something you could live in. They have one or two bedrooms, a kitchen, common room, and bathroom. This layout can be customized to some degree, and also allows for multiple unmarried tenants to live together to reduce costs. There is a maximum of 4 rooms in a multi-room apartment. Two bedroom units generally have a combined kitchen and common room. Max of 600 square feet. Overall, this dwelling resembles what Westerners generally consider to be an apartment.
Small House: The first truly respectable residence you can rent is a small house. These houses max out at 1,500 square feet, and can have up to 8 rooms, customized as the owner desires. That's one of the nice parts about houses: you can actually decorate them as you please! If you try that with an apartment, you're going to be in for a chewing out from the landlord. These dwellings can have one resident per bedroom, but you can share a bedroom if you are married.
Large House: While a small house is respectable, a large house is downright impressive. These structures can span as much as 5,000 square feet, and can have up to 20 different rooms. Like small houses, these rooms are all fully customizable and decoratable. As with other dwellings, there can only be a single resident per bedroom, unless the residents are married.
Mansion: Mansions are just a whole different category. These are sprawling estates, with structures as ridiculous as a castle for your home. This is the ultimate symbol of status in Fiore. A private citizen that can afford one of these, even if they just rent it for a month, is basically a noble. Mansions can be as large as 50,000 square feet, and can have up to 100 different rooms. Only the top guilds will be able to afford mansions for Guild Halls. In case you're actually concerned about filling all the rooms, yes, one person per bedroom unless they are married still applies.
Homelessness
It has come up that some people don't wish to have a home. These characters carry everything they own with them at all times. Because of this, they can only own as much stuff as they can carry at one time. These characters will always have all their stuff on them, and this can get to be a bit of a hassle. Want to go on a social thread to the hot spring? Better make sure to pack your tent if you're homeless as you have no safe place to leave it.